Dungeon Dame here, with another short game that can be finished in an evening, perhaps with a nice cold beer at the end of a hard day. Gunpoint is a stealth puzzle game with a great jazz soundtrack perfect for relaxing at night. You play as a noir Inspector Gadget, investigating a murder mystery through infiltrating a succession of highly-guarded buildings. |
Despite the name (which the game itself acknowledges is misleading) you won’t be handling very many guns; instead, you’ll be fiddling with the building’s wiring to open and shut electronic doors, turn light switches on and off, and create traps for the guards. There are multiple ways to solve each puzzle, from stealthy and sneaky to violent and glass-shattering, so you can be whatever style of spy you wish.
Since the game is short and sweet, you won’t feel burdened to play again and see how different decisions affect the story.
Since the game is short and sweet, you won’t feel burdened to play again and see how different decisions affect the story.
The writing is full of British humo(u)r, but just enough to be charming, not insufferable. It’s fun to pick the snarkiest dialogue choices in the cut-scenes. Even the achievements are clever, such as “Title Finally Relevant” for actually holding someone at gunpoint. There’s even an achievement for punching someone 100 times, if you’re feeling especially feisty.
Gunpoint goes for $10 normally, but goes on sale for much cheaper fairly often. I paid full price, and don’t regret a cent. I’d even recommend getting the soundtrack, if only to encourage a Gunpoint 2.
If you’re on the fence, there’s a free demo, so feel free to check it out before committing.
If you’re on the fence, there’s a free demo, so feel free to check it out before committing.
Why don’t you just shoot him?
-The Dungeon Dame
-The Dungeon Dame