Dungeon of the Endless starts with a spaceship crashing deep into the underground of a strange planet.
Your goal?
To explore these monster-infested passageways and work your way up, level by level. You must also keep the ship’s energy crystal functioning, and drag it with you to the exit. It’s more challenging than it sounds-- lots of monsters, remember? Just turn on all the lights you can-- spooky things come out of the dark.
Your goal?
To explore these monster-infested passageways and work your way up, level by level. You must also keep the ship’s energy crystal functioning, and drag it with you to the exit. It’s more challenging than it sounds-- lots of monsters, remember? Just turn on all the lights you can-- spooky things come out of the dark.
At first, this game reminded me of FTL in that it’s only sort-of turn based, since the combat takes place in real time. Also, it’s in space, and you will die a lot. The first few times I played, I had no idea what the heck I was doing, and barely made it into a few rooms alive before being swarmed by beasties.
There are only two difficulties so far: “Easy” and “Very Easy.”
The latter lives up to its name, but “Easy”? Hold on to your butt...
There are only two difficulties so far: “Easy” and “Very Easy.”
The latter lives up to its name, but “Easy”? Hold on to your butt...
This game has plenty of little jokes like that, especially in the items you pick up and team members you meet. Some of the characters are thinly-veiled references, such as Sara Numas, a blonde bounty hunter in a blue suit (no relation to the hero of the Metroid series, Samus Aran.) There’s also an item called a “Hipster Scarf,” which, when worn by a character, forces all the monsters to hit them.
If your gaming mantra is “just one more turn,” you owe it to yourself to try Dungeon of the Endless. Just don’t be afraid to play on “Very Easy” to get the hang of it, gamer pride be damned.
We’ll leave the light on for you,
The Dungeon Dame
The Dungeon Dame