Games are not usually thought of as emotion-provoking (unless that emotion is “controller-smashy”) but there are a surprising number of plot-forward games designed to bring out a laugh… or a cry.
And no, I don’t mean crying because you’re so frustrated at this one platforming level. I hope you’ve got your hanky ready, because this is part one of my series on Sad Games.
No, not really, but it definitely is an experience. As you explore (since that’s the only thing you CAN do) a narrator gives you fragmented pieces of story. At first, you have no idea going on and just wander aimlessly, but as you keep exploring you learn more and more about the island and its lonely inhabitant.
*****more after the break******
This is the game equivalent of whatever bleak modern novel you were forced to read in high school. Thankfully, this type of narrative is way more palatable when you aren’t compelled to take a test on the material.
There are plenty of hidden secrets and details that are easily missable, so it’s likely that each player would have a different experience.
Book clubs, even the serious kind with questions and actual discussions, could totally play this game-- it’s an audiobook, with visuals.
Just have a palate cleanser handy afterwards: I recommend Peggle.
-The Dungeon Dame